32bit
64bit
Mokoi Gaming is a Open Source Game Creation Tool and Gaming Platform.
Games made for Mokoi are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles
An Haiku version can be download from
sourceforge.net/projects/mokoi/files/Development%20Builds/ . Progress on Raspberry Pi, Nintendo DS and Dreamcast ports can be
found in the forums . If you ported to another platform please post you patch on
our sourceforge project page
Our Content Packs and Documentation is now available on GitHub
News
Sunday, 3 February 2013 : Alchera 0.93a crashes on OS X 10.7+
Dyld Error Message:
Symbol not found: _iconv
Referenced from: /usr/lib/libcups.2.dylib
Expected in: Alchera.app/Contents/Resources/lib/libiconv.2.dylib
in /usr/lib/libcups.2.dylib
A new build for OS X will be posted soon.
Sunday, 22 July 2012 : 0.93a has been release to squash some bugs.
Bugs #3540436, #3540435, #3530042, #3528957 fixed.
Fixed 64bit handling for .game format.
Fixed for Non-SSE2 CPU on Windows System.
The Linux 64bit build is currently is incompatible with other versions, this will be fixed in the next release.
Tuesday, 8 May 2012 : 0.93 has been released which can be downloaded from
https://sourceforge.net/projects/mokoi/
Engine: Rewrote the Map Sectioning code.
Editor: Can be compile against GTK+3.
Editor: Now uses GtkNotebook for map editing.
Heaps of bug fixes and tweaks.
The Linux 64bit build is currently is incompatible with other versions, this will be fixed in the next release.
Tuesday, 29 November 2011 : 0.92 has been released which can be downloaded from
https://sourceforge.net/projects/mokoi/
[Editor] Runtime Option window improvements.
[Editor] Ctrl-space to bring up auto-complete ( missing on OS X version )
[Pawn API] Added x,y to SectionSet.
[Pawn API] Added section to MapGridValid.
[Pawn API] Added x, y, to MapSet.
[Pawn API] Added CollisionGetRect.
Tuesday, 23 August 2011 : 0.91 has been released which can be downloaded from
https://sourceforge.net/projects/mokoi/
[Engine] Added Shaders to OpenGL display mode.
[Engine] GUI Improvements.
[Engine] Added GUI styling via CSS.
[Engine] Displays a pointer for each player.
[Engine] Added Controls Axis support for the Input Pointer.
[Engine] Portal supports multiple pages.
[Editor] Map editor now try display whole map without resize.
[Editor] Fixed: new object selection with keys on the Map editor
[Editor] Fixed: map editor support of select new object with keyboard input.
[Editor] Fixed: game creation code
[Editor] Entity editor now scroll correctly.
[Editor] Map Object now have alpha value.
Don't forget to check out wiki if you having issues.
If your having issues, check out our wiki or posted a question on the forums .
Show Your Support
Development on Mokoi Gaming Project is done in the developers free time, your help support and feedback will keep the developers motivated and will improve the project. Reporting your problems using Mokoi Gaming will also help direct the developers in the right direction, so make sure you post your problems on the our Community Forums .