Mokoi is a Open Source Game Creation Tool and Gaming Platform.
Games made for Mokoi are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles
Development on Mokoi Project is done in the developers free time, your help support and feedback will keep the developers motivated and will improve the project. Reporting your problems using Mokoi will also help direct the developers in the right direction, so make sure you post your problems on the our Community Forums.
[Engine] SDL2 now handles window resizing and support switching to Full screen mode [Engine] Split Config class into two, one for the core and platform and the other for game. [Engine] UserInterface now draws game content. [Engine] SDL2 now used SDL_GameController [Engine] Minor changes to the way the Controller is configured [Engine] layer effect [Engine] Foreign function interface. [Engine] SDL2 support [Engine] Basic touch screen controllers [Engine] Virtual Sprite [Engine] Game can be appended the binary [Engine] Add Pawn 4 Scripting language [Engine] Minor Changes to Map file format. [Engine] Added support for displaying Input icon in Text. [Engine] Moved the PC's OpenGL functions to a more modern version. [Engine] Switch to XML format for spritesheets. [Engine] Added Sprite Borders. [Editor] basic build to windows distribution. [Editor] Virtual Sprite [Editor] Replaced Alchera with Meg [Editor] Switch to XML format for spritesheets. [Editor] Editor will offer to copy project if read only. [Editor] Editor now will open projects or import content on file drop. [Editor] Added Sprite Border. [Editor] drop and drag in the editor is pretty much complete. [Editor] GTK3 support [Editor] polygons can be added to maps. Paths can also be modified. [Editor] the new mokoi pawn compiler nows builds 32 & 64 bits script. It will be used instead of the compiler being embedded in the new editor.
Dyld Error Message: Symbol not found: _iconv Referenced from: /usr/lib/libcups.2.dylib Expected in: Alchera.app/Contents/Resources/lib/libiconv.2.dylib in /usr/lib/libcups.2.dylib